I was refreshing my CV this morning and remembered an old concept I worked on for an Xbox360 indie game that never saw the light of day, I don’t think I ever actually showed it online so while I prep Bradwell art for a big upload I thought I’d pop this up while its fresh on my mind!
Happy to say that The Bradwell Conspiracy will be available NEXT WEEK across multiple platforms!
08/10 PlayStation 4 & Steam
10/10 Nintendo Switch
11/10 Xbox One
I’m in the middle of moving house ( again :[ ) at the moment so I’m not quite sure yet when I’ll be able to post some of my work from the game…SOON.
In the meantime there’s a lotta info on the game over at https://www.thebradwellconspiracy.com
In my downtime between gigs I’ve been chipping away at a design for a Prehistoric Mammal. Sometimes you need to just flop around in your comfort zone for a bit, yknow?
This time I looked at a limited set focusing more on solid abstract patterns…
Set 02 of the reskins – This time based on a Budgerigar. More below!
Oh my I’ve been busy lately, but my Freelance time management has started to get into a better flow, giving me a little more space for myself – so BOOM time for some personal art.
This week I tasked myself with reskinning an old concept, hit the jump for more deets.
The ‘Whatever Remains’ project was an innovative attempt to communicate cybersecurity messages to government audiences using interactive graphic stories.
The project had a tight turnaround time, so the art work was split – the initial 3D storyboards and final 2D lettering were created by Sophie Knowles , while I took care of the character design and lines/colours.
You can read the full comic over at https://www.whatever-remains.com/